Star Citizen Features

Written by Super User. Posted in Star Citizen

  • combat

    COMBAT

    A FULL-FEATURED PHYSICS SIMULATION MEANS THAT COMBAT CAN BE AS COMPLEX AS THE PILOT’S INVOLVED DESIRE. Push the limit and avoid g-forces during combat, or switch off IFCS and maneuver with six degrees of freedom like a real spacecraft. Manage your shields, energy signature, thrusters, armaments and dozens of other ship systems!
  • combat

    EXPLORE

    VISCERAL SPACEFLIGHT MEANS EXPLORATION CAN BE A TRUE CHALLENGE. Navigate treacherous jump points, fly through derelict hulls, dodge massive asteroids, slip undetected through nebulae, face off against unidentified aliens and more. Being the first to chart new regions of the galaxy means being the first to deal with the unknown!
  • combat

    TRADE

    STAR CITIZEN DOESN’T JUST SIMULATE THE SHIPS, IT SIMULATES THE CARGO. Individual spacecraft components have their performance impacted directly by the cargo you choose to carry. Race at top speed to transport documents or max out your thrusters with a load of scrap. Every player’s ship will have its own unique configuration, so there will never be a ‘standard’ encounter!
  • combat

    NEWTONIAN SIMULATION

    We’ve worked hard on making sure Star Citizen’s flight model stands apart from everything that has come before. Ship performance is calculated dynamically based on dozens of physical variables and the ability of your maneuvering jets to deliver thrust towards a requested vector. Every single ship customization impacts how your ship flies!
  • combat

    INTELLIGENT FLIGHT CONTROL SYSTEM

    Every one of Star Citizen’s spacecraft features a comprehensive fly-by-wire system that allows even novice pilots the ability to get into the action. While IFCS is active, your ship will respond in a natural manner familiar to most flight sim pilots.
  • combat

    THRUSTER COUPLING AND VECTORING

    You aren’t flying an airplane! Switch to any number of alternate flight modes to maneuver like a true spacecraft: reverse thrusters to stop dead in space, strafe in any direction… even disable IFCS altogether for complete 6DoF control over your ship.
  • combat

    G-FORCE SIMULATION

    Star Citizen doesn’t just simulate the spacecraft, it also simulates the person inside it. It’s easy to push your machine to the limit… just make sure your pilot can take the maneuvers! Playing fast and loose with the joystick can get you an advantage in combat… but if you push too hard, you’re liable to black out, sustain permanent injury or worse.